AI Insights · Timothy · April 2025
Top Boat Games on iOS in Oceania: Q1 2025 Performance
Discover the performance trends of the top boat games on iOS in Oceania during Q1 2025, with insights on downloads, revenue, and active users.
In the first quarter of 2025, the boat games category on iOS in Oceania showcased varied performance across different metrics. Let's delve into the trends observed for the top five applications.
My Cruise by EYEWIND LIMITED saw its weekly revenue peak at approximately $2.2K in late January, before gradually declining to $567 by the end of March. Weekly downloads started strong at over 3K in mid-January but decreased to around 1.2K by the quarter's end. Active users fluctuated, peaking at nearly 20K in early January and settling at 16.2K by late March.
Submarine Jump! from Kwalee Ltd experienced modest weekly revenue, with occasional peaks reaching $29. Downloads were relatively stable, averaging around 1K weekly, while active users varied, starting at 4.8K and ending at approximately 3K.
Flippy Race, published by Ketchapp, maintained a steady pace with weekly revenue hovering around $50, peaking at $67 in late January. Downloads remained consistent, averaging 400-500 weekly, while active users showed a slight decline from 2K to around 1.5K over the quarter.
Linked Boat Trip showed a varied download pattern, starting at 149 and peaking at 722 in late February. However, there was no reported revenue or active user data available for this game.
Crusie World! by Supercent, Inc. had minimal revenue, peaking at $18 in early January, with downloads decreasing steadily from 2.7K to 437 by the end of March. Active users remained relatively stable, fluctuating slightly around 4.5K.
These insights, sourced from Sensor Tower, highlight the dynamic nature of the mobile gaming landscape in Oceania. For more detailed analysis and data, visit Sensor Tower's website.